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Levels in jumpstart kindergarten
Levels in jumpstart kindergarten









See JumpStart Math for First Graders/Credits Trivia In 1999, JumpStart Math for First Graders and its kindergarten and second grade counterparts were packaged and sold together as the JumpStart Math Mastery bundle. Identifying number patterns and sequences.Ladybug Banquet: Make a group of ladybugs with the number of dots that adds up to the number displayed by the worm.Worm Toll: Select coins to match the amount of money displayed by the worm.Time Trap: Change the hands on the analog clock to match the time displayed by the worm.Worm Challenges: The worm will sometimes appear to give Frankie one of three challenges:.Returning to Regular Size: Every time you collect five bones, build a staircase with them by matching the math equations on the bones with the math equations in the spaces that equal the same thing.The user must fill in a sand castle pattern with shapes in order to complete it. Since Frankie ruined his construction projects (sand castles) when he was big, the Beetle Boss enlists Frankie's help building new ones. Sand Castle Construction: Hosted by Beetle Boss.This is accomplished by using sticks to fill in gaps in the branches so they can go across, which requires estimating lengths. Butterfly needs help guiding her caterpillar children to their cocoon so they can become butterflies. The spiders have numbers on them, and the user guides a spider to catch spiders with silk and place them in the "seats" they belong in order to finish the pattern. In order to succeed, the spiders must sit in the proper spaces, which means completing a number pattern. As spiders do not have ears, the Spider Maestro and his spider performers need some help. Spider Maestro's Band: Hosted by Spider Maestro.The user must "tag" the dragonfly with the number that completes it. An equation with a missing space will be presented. Dragonfly Tag: Hosted by Amelia Dragonfly.After the arithmetic question is answered, there is a brief segment in which the user must help Frankie guide the boat down the river, at one point reviewing what they learned by choosing what path to go down. In order to balance the lily pad boat, the "cargo" (answer) must equal the number of fleas on the other side, which is given in the form of an equation. Captain Hop's River Ride: Hosted by Captain Hop.The fleas can no longer travel on Frankie after he was shrunk, so they've begun traveling on a "river" created by the garden hose, under the guidance of grasshopper Captain Hop.The goal is to have all the ants in the room that matches a particular category, such as color. The user helps ants go to bed by opening and closing doors in such a way as to cause them to enter different rooms. Ant Wrangler's Ranch: Hosted by Wrangler Ant.This is only played at the beginning of the game. At the beginning of the game, put piles of bones into holes Frankie digs to add up to certain numbers.The toolbar enables the user to access features such as Back/Exit, Help, Difficulty levels, the ability to access a tutoring feature called the Big Bug Book that gives information on the academic skills needed for every activity and level, Progress report, and a Bone counter. This enables him to earn back some of his bones, which he can now use to make staircases leading him to the magical dog tags he needs to return to normal size. As penance, he can play activities that involve assisting the backyard bugs in various ways. But this disturbs the bugs who inhabit the yard, so as punishment, the Queen Bee shrinks Frankie down to their size. Frankie loves to mess up his backyard, especially by digging holes for bones.











Levels in jumpstart kindergarten